THE GUIDE

[ MASTER THE UNDERGROUND ]

OVERVIEW

WELCOME TO THE UNDERGROUND

WHAT IS RATWAY

RATWAY is an on-chain underground racing syndicate where you mint, train, breed, and race genetically unique rats. Each rat is an NFT with distinct stats, bloodlines, and traits that determine their racing performance.

The metagame rewards strategic thinking: choosing the right rats for the right races, optimizing training regimens, and breeding for specific genetic advantages.

CORE LOOP

  • 01.MINT or BREED rats to build your stable
  • 02.TRAIN your rats to improve their stats
  • 03.RACE against other players for prizes
  • 04.BREED champions to create elite offspring
  • 05.CLIMB the leaderboards and earn rewards

TIP: Success in RATWAY comes from understanding the interplay between bloodlines, traits, and race conditions. Read each section carefully to develop winning strategies.

MINTING

ACQUIRE NEW RATS

HOW MINTING WORKS

Minting creates a brand new Generation 0 rat with randomly generated genetics. Each minted rat receives a unique combination of base stats, bloodline, and traits.

The minting process uses verifiable randomness to ensure fair distribution of rare bloodlines and traits. No two minted rats are identical.

COST

250 RACE

Per mint transaction

GENERATION

GEN 0

Base generation rats

TRAITS

1-3

Random trait slots

NOTE: Minted rats start at Level 1 with base stats determined by their bloodline. Rarer bloodlines have higher stat potential but are harder to obtain.

STATS

CORE ATTRIBUTES

SPEED

Raw velocity and acceleration. Higher speed means faster segment completion times. Critical for short tracks and sprint finishes.

BEST FOR: Neon Strip, straightaways

STAMINA

Endurance and fatigue resistance. High stamina rats maintain performance across longer races and recover faster between events.

BEST FOR: The Long Haul, marathons

AGILITY

Maneuverability and reflexes. Agile rats excel at navigating obstacles and tight corners. Essential for technical tracks.

BEST FOR: Industrial Maze, corners

STAT SCALING

Stats range from 0-100. The effective impact follows a curve where the difference between 70 and 80 is more significant than between 20 and 30. Elite racers typically have their primary stat above 75.

0-30Below Average
31-50Average
51-70Above Average
71-85Excellent
86-100Elite

BLOODLINES

GENETIC HERITAGE

BLOODLINE SYSTEM

Every rat belongs to a bloodline that defines their genetic potential and racing style. Bloodlines affect base stat ranges, performance multipliers, and provide unique perks that activate under specific conditions.

Rarer bloodlines are not always better—each excels in different scenarios. Strategic players build stables with diverse bloodlines to handle any race condition.

BLOODLINERARITYMULTIPLIERSTYLEPERK
Speed Demon5%x1.12Pure speed, consistent performanceLEADER BOOST
Underground Elite10%x1.08Tactical specialist, dominates mid-raceMIDRACE SURGE
Sewer Dweller15%x1.02Chaos agent, unpredictable with huge upsideUNDERDOG SURGE
Street Runner20%x1.06Explosive starts, early game dominanceFIRST SEGMENT KING
City Slicker25%x1.04Balanced and reliable, rewards smart stat buildsBALANCE BONUS
Alley Cat25%x1.03Comeback specialist, thrives under pressureCOMEBACK KING

Speed Demon

5% RARITY

Pure speed, consistent performance

BASE MULTIPLIERx1.12
STAT RANGE30-50
PERK+8% when leading

Underground Elite

10% RARITY

Tactical specialist, dominates mid-race

BASE MULTIPLIERx1.08
STAT RANGE25-45
PERK+15% segments 3 4

Sewer Dweller

15% RARITY

Chaos agent, unpredictable with huge upside

BASE MULTIPLIERx1.02
STAT RANGE12-32
PERK+20% last place

HYBRID ELITE

The legendary Hybrid Elite bloodline cannot be minted—it can only be created through optimal crossbreeding of compatible bloodlines. These rats exhibit peak hybrid vigor with adaptive perks that work in any race condition.

REQUIREMENT: Breed high-compatibility bloodline pairs with 85%+ breeding quality

TRAITS

GENETIC MODIFIERS

TRAIT SYSTEM

Traits are genetic modifiers that affect race performance. Each rat can have 1-4 trait slots depending on generation and breeding quality. Traits can be positive, negative, or situational.

Traits have dominance values that affect inheritance probability during breeding. Some traits cannot be bred out once acquired.

POSITIVE TRAITS

Early Bird

15%

Explosive starts, dominates the first segment

The Closer

15%

Finds another gear in the final stretch

Iron Will

12%

Reduced fatigue throughout the race

Draft King

18%

Gains speed when running behind others

Clutch Gene

10%

Performs better in close races

Rain Runner

8%

Thrives in wet weather conditions

Storm Chaser

5%

Excels in stormy, chaotic conditions

Sun Seeker

10%

Performs best in clear, sunny weather

Fog Navigator

7%

Navigates through fog with ease

Snow Runner

6%

Adapted to snowy conditions

NEGATIVE TRAITS

Slow Starter

20%

Takes time to get going

Glass Cannon

15%

High variance - can win big or fail spectacularly

Fades Late

18%

Loses steam in the final segments

SITUATIONAL TRAITS

Underdog

12%

Thrives when in last place

Alpha

10%

Dominant when leading, consistent performance

WARNING: The INBRED trait is a permanent negative trait that occurs from breeding closely related rats. It cannot be removed and severely impacts performance. Avoid breeding rats that share recent ancestors.

TRAINING

STAT DEVELOPMENT

TRAINING SYSTEM

Training allows you to improve your rat's stats beyond their base values. When you stake a rat for training, they enter a focused regimen that develops their Speed, Stamina, and Agility based on your chosen focus and duration.

Training does NOT increase a rat's level—levels are only gained through racing XP. However, stat gains from training are capped by the rat's current level.

TRAINING TIERS

TIERDURATIONGAINFATIGUECOST
Quick1 hour+1.050%×1.0
Standard4 hours+3.060%×1.0
Intensive12 hours+6.572%×1.2
Boot Camp24 hours+11.082%×1.5
Deep48 hours+18.092%×2.0

Base cost: 25 RACE + (3 RACE × level). E.g., Level 10 = 55 RACE for standard tier.

FOCUS MODES

FOCUSSPEEDSTAMINAAGILITY
Balanced33%33%33%
Speed60%20%20%
Stamina20%60%20%
Agility20%20%60%
Specialist80%10%10%

LEVEL CEILING

Maximum trainable stats are capped by level. A Level 1 rat caps at ~59 per stat, while a Level 50 rat can reach ~87. This ensures leveling remains valuable.

DIMINISHING RETURNS

As stats approach their ceiling, training efficiency decreases. A rat with 80 Speed gains less than one with 60 Speed from the same session.

LUCK EVENTS

Training sessions can trigger luck events: Lucky Sessions (+50% gains), Super Lucky (+100%), Breakthroughs (exceed ceiling), and Discoveries (bonus rewards).

EXIT FATIGUE: Rats are fatigued after training. Fatigued rats race at reduced effectiveness. Wait for recovery before entering competitive races, or use training as downtime between race seasons.

BREEDING

GENETIC ENGINEERING

BREEDING SYSTEM

Breeding combines the genetics of two parent rats to create offspring with inherited traits and stats. The child's potential is influenced by both parents' bloodlines, their compatibility, and random mutation chances.

Strategic breeding is key to creating elite racers. Understanding bloodline compatibility and trait inheritance can produce offspring that exceed both parents.

INHERITANCE RULES

  • STATSChild stats are averaged from parents with variance, plus potential mutation bonuses
  • BLOODLINEHigher dominance bloodline more likely to pass. Compatible pairs may produce Hybrid Elite
  • TRAITSTraits inherit based on dominance values. High dominance traits are harder to breed out
  • GENERATIONChild generation = max(parent1, parent2) + 1

BREEDING QUALITY

Breeding quality affects mutation chances, stat variance, and trait slot inheritance. Higher quality breeding produces more consistent, higher-potential offspring.

COMPATIBLE BLOODLINES+10-15%
PUREBREED PARENTS+5%
HIGH PARENT STATS+0-10%
INBREEDING DETECTED-20-40%

POSITIVE MUTATIONS

High quality breeding can trigger positive mutations: stat boosts, legendary traits, or the coveted Hybrid Elite bloodline. Mutation chance increases with breeding quality.

INBREEDING PENALTY

Breeding rats that share recent ancestors triggers inbreeding detection. This reduces breeding quality and can result in the permanent INBRED trait with severe stat penalties.

BREEDING LIMITS & COSTS

5

Max breeds per rat

24h

Cooldown period

250-400

RACE cost (by gen)

LVL 1

Min level to breed

Gen 1: 400 RACE → Gen 2: 350 RACE → Gen 3: 300 RACE → Gen 4+: 250 RACE

RACING

COMPETITIVE GAMEPLAY

RACE MECHANICS

Races are simulated in 5 segments. Each segment, your rat's performance is calculated based on stats, traits, bloodline perks, fatigue level, and environmental conditions. The simulation includes controlled randomness to keep outcomes exciting while rewarding better-built rats.

Races support multiple entry tokens: RACE, MCADE, or USDC. You can also enter multiple rats in a single transaction for convenience.

RACE FLOW

SEG 01

START

Explosive start traits activate

SEG 02

ACCELERATION

Speed stats most impactful

SEG 03

MIDRACE

Stamina becomes critical

SEG 04

CHALLENGE

Agility for obstacles

SEG 05

SPRINT

Final push, closer traits activate

PERFORMANCE FACTORS

Base Stats40%
Bloodline Multiplier25%
Trait Effects15%
Fatigue Penaltyup to -18%
RNG Variance10%

LEVEL BRACKETS

Races are bracketed by level to ensure fair competition. When creating a race, choose a bracket or select "Open" to allow any level.

Rookie
1-10
min 50+ entry
Amateur
11-25
min 100+ entry
Pro
26-50
min 200+ entry
Elite
51-75
min 400+ entry
Legend
76-100
min 400+ entry
Open
Any
min 100+ entry

AUTO-START

Races automatically start when 6 participants have entered. No waiting—once full, the race begins immediately and results are calculated.

XP REWARDS

1st: 100 XP, 2nd: 75 XP, 3rd: 60 XP, 4th: 45 XP, 5th: 35 XP, 6th: 25 XP. XP is the only way to level up your rats.

PRIZE DISTRIBUTION

5% of entries burned, 10% to race creator. Remaining pool split: Top3 (50/30/20%), Top2 (70/30%), or Winner-takes-all.

MULTI-ENTRY: You can enter multiple rats in a single transaction! Select up to 6 rats (or however many slots remain) and enter them all at once—saves gas and time.

CREATE RACES: Anyone can create races! Set your own entry fee, choose the token (RACE/MCADE/USDC), select a level bracket, and pick the prize split. You earn 10% of the prize pool as creator.

TRACKS

RACING VENUES

TRACK SYSTEM

Each track has unique characteristics that affect which stats matter most. Some tracks favor pure speed, others reward stamina or agility. Strategic players match their rats to tracks where they excel.

The Gutter

LVL 1+

The classic underground racing circuit. Balanced terrain favors all-around racers.

SPEED

x1.0

STAMINA

x1.0

AGILITY

x1.0

LUCK

x1.0

Neon Strip

COMING SOONLVL 5+

High-speed straightaway through the neon district. Pure speed dominates here.

SPEED

x1.4

STAMINA

x0.7

AGILITY

x0.8

LUCK

x1.1

Industrial Maze

COMING SOONLVL 10+

Twisting corridors and tight corners. Agility and strategy are key.

SPEED

x0.7

STAMINA

x1.0

AGILITY

x1.5

LUCK

x0.8

The Long Haul

COMING SOONLVL 15+

Marathon distance through the deep sewers. Only the fit survive.

SPEED

x0.8

STAMINA

x1.5

AGILITY

x0.9

LUCK

x0.8

Chaos Circuit

COMING SOONLVL 20+

Unpredictable obstacles and random events. Luck is your best friend.

SPEED

x0.9

STAMINA

x0.9

AGILITY

x1.1

LUCK

x1.5

RACE CONDITIONS

ENVIRONMENTAL FACTORS

DYNAMIC ENVIRONMENT

Every race has randomized environmental conditions that affect how traits perform. A rat with the "Rain Dancer" trait thrives in rain, while "Night Owl" excels after dark. Understanding conditions helps you pick the right rat for each race.

WEATHER

☀️ ClearStandard conditions, no bonuses
☁️ CloudySlight visibility reduction
🌧️ RainRain Dancer trait +15% speed
⛈️ StormMajor visibility penalty, storm traits shine
🌫️ FogLow visibility, agility matters more
❄️ SnowSlippery surface, stamina critical

TIME OF DAY

🌅 DawnEarly Riser trait +10% all stats
☀️ DayStandard conditions
🌆 DuskTransitional light, balanced
🌙 NightNight Owl trait +15% speed

SURFACE

🏁 DryOptimal grip, standard racing
💧 DampSlight slip, agility helps
🌊 WetReduced traction, Rain Dancer bonus
🟤 MuddyHeavy resistance, stamina critical
🧊 IcyVery slippery, agility dominant
TEMPERATURE
Freezing → Cold → Mild → Warm → Hot
Affects stamina drain rate
WIND SPEED
0-100% (Calm → Gale)
High wind favors Draft King trait
VISIBILITY
0-100% (Zero → Perfect)
Low visibility rewards agility

TIP: Check race conditions before entering! The conditions are shown in the race entry modal. Match your rat's traits to the conditions for maximum advantage.

RETIREMENT

IMMORTALIZE YOUR CHAMPIONS

RETIREMENT SYSTEM

Rats level 20 or higher can be retired (burned) in exchange for RACE tokens. Retirement rewards are based on your rat's achievements: level, wins, stats, and rare traits. Retired rats become "Legendary Parents"—their legacy persists in breeding bonuses.

REWARD FORMULA

Base Reward50 RACE
+ Per Level3 RACE × level
+ Per Win1.5 RACE × wins
+ Stats Bonus0.5 × (avg - 50)
+ Rare Traits5 RACE each

EXAMPLE PAYOUTS

Level 20 rat, 5 wins, avg stats 55~120 RACE
50 + 60 + 7.5 + 2.5 = 120
Level 50 rat, 30 wins, avg stats 75~257 RACE
50 + 150 + 45 + 12.5 = 257.5
Level 75 rat, 100 wins, avg stats 85, 2 rare traits~442 RACE
50 + 225 + 150 + 17.5 + 10 = 452.5

LVL 20

Minimum level to retire

BURNED

Rat NFT is permanently destroyed

LEGACY

Becomes Legendary Parent for breeding

RARE TRAITS (5 RACE bonus each)

Early BirdThe CloserIron WillDraft KingClutch Gene

WARNING: Retirement is PERMANENT. Your rat is burned and cannot be recovered. Make sure you've gotten full value from your rat before retiring. Cannot retire while training or in an active race.

DAILY OPS

DAILY MISSION SYSTEM

OVERVIEW

Daily Ops are your daily objectives in RATWAY. Complete them to earn MCADE tokens, build streaks for multiplied rewards, and stay engaged with the underground racing scene. New missions appear at 00:00 UTC each day.

HOW IT WORKS

[01]

Each day you receive 4 missions: 2 easy, 1 medium, 1 hard

[02]

Complete objectives by playing normally: racing, training, breeding

[03]

Claim rewards individually as you complete each mission

[04]

Complete ALL 4 to unlock the daily bonus with streak multiplier

ACCESSING MISSIONS

Tap the notification bell in the top navigation to open the Command Center. Switch to the DAILY OPS tab to view your current missions, progress, and claimable rewards.

The bell icon shows a badge when you have claimable rewards waiting. After a race, the results modal will also indicate if any missions were updated by your performance.

MISSION TYPES

RACE COUNT

Enter a certain number of races

e.g. Race 3 times

RACE WIN

Win races outright (1st place only)

e.g. Win 1 race

PODIUM

Finish in top 3 positions

e.g. Finish top 3 twice

START TRAINING

Put rats into training

e.g. Start training a rat

COMPLETE TRAINING

Finish training sessions with gains

e.g. Complete a training session

BREED

Successfully breed new rats

e.g. Breed a new rat

UNDERDOG

Win as the lowest-level rat in race

e.g. Win as underdog

HOT STREAK

Win consecutive races in a day

e.g. Win 2 in a row

DIFFICULTY & REWARDS

EASYSimple tasks
10-30 RACE
MEDIUMModerate effort
15-60 RACE
HARDChallenging goals
75-150 RACE
ALL COMPLETE BONUS50 RACE

STREAK SYSTEM

Complete ALL 4 daily missions to maintain your streak. The bonus multiplier increases at certain thresholds:

1-3 days1.0x
4-6 days1.1x
7-13 days1.25x
14-29 days1.5x
30-59 days1.75x
60+ days2.0x (cap)

Missing a day resets your streak to 0. Your longest streak is saved forever.

BONUS REWARDS

Daily Ops are BONUSES for active players, not a primary income source. The rewards supplement your race winnings and offset some activity costs.

XP BONUSES

Some missions include XP bonus rewards. When claimed, your next race XP is multiplied for all participating rats. Great for leveling.

RESET TIME

All missions reset at 00:00 UTC. Unclaimed rewards are lost. Plan your gaming sessions around this to maximize your daily returns.

FAIR PLAY PROTECTIONS

[!] Transfer Cooldown

Rats can't contribute to missions for 24h after being transferred. No "pass the rat" farming.

[!] Mint Grace Period

Newly minted rats must wait 24h before contributing to missions.

[!] Self-Racing Prevention

Races require at least 2 unique owners to count for missions. Max 2 rats per owner per race.

[!] Daily Rat Cap

Each rat can only contribute to missions once per day across ALL wallets.

PRO TIPS

[>] Check missions before starting your session to plan efficiently

[>] Easy missions complete naturally just by playing

[>] Hard missions often require specific focus - prioritize based on your rats

[>] The underdog mission is easier with lower-level rats in open brackets

[>] Win streak missions reset on any loss - focus when attempting

[>] Streak multipliers make completing ALL missions much more valuable

ECONOMY

TOKEN SYSTEM

SUPPORTED TOKENS

RATWAY supports multiple tokens: RACE (primary game token), MCADE (Meta Arcade token), and USDC (stablecoin). RACE and MCADE have a 5% burn on race entries; USDC does not burn.

The economy is designed to be sustainable—active players who race competitively can profit, while passive farming is not viable.

TOKEN SINKS (COSTS)

Mint New Rat250 MCADE
Breed Rats (Gen 1)400 RACE
Breed Rats (Gen 2)350 RACE
Breed Rats (Gen 3)300 RACE
Breed Rats (Gen 4+)250 RACE
Training (base + 3/lvl)25 + 3×lvl RACE
Race Entry (Rookie)50+ tokens
Race Entry (Elite)400+ tokens

TOKEN SOURCES (INCOME)

Race Winnings85% of pool
Race Creation Fee10% of pool
Daily Ops (all 4)~110-290 RACE
All Complete Bonus50 RACE (×streak)
Retirement Rewards~120-450 RACE

Note: 5% of race entries are burned (except USDC). Racing is the primary income source—missions and retirement are supplemental.

RACE PRIZE DISTRIBUTION

5% BURNED
Removed from supply (RACE/MCADE only)
10% CREATOR
Goes to race creator
85% WINNERS
Split among top finishers
TOP 3 SPLIT
50% / 30% / 20%
TOP 2 SPLIT
70% / 30%
WINNER TAKE ALL
100%

ECONOMIC DESIGN

DEFLATIONARY

5% burn on every race entry ensures token supply decreases over time.

SKILL-REWARDED

Racing is zero-sum—your winnings come from opponents' entries. Better rats = profit.

ANTI-FARM

Daily Ops require spending (races, training, breeding). Net profit comes from winning.

GET TOKENS: RACE and MCADE are available on Uniswap (Base). USDC can be bridged from any chain. Click your balance in the navigation to swap directly.

STRATEGY

ADVANCED TACTICS

STABLE COMPOSITION

Build a diverse stable. Include specialists for different track types: speed-focused rats for Neon Strip, stamina tanks for The Long Haul, and agile rats for Industrial Maze. Versatility wins long-term.

BREEDING STRATEGY

Don't breed randomly. Plan breeding pairs based on complementary bloodlines and desired trait inheritance. Track family trees to avoid inbreeding penalties. Aim for high compatibility scores.

TRAINING OPTIMIZATION

Train rats during downtime between races. Use focused training to shore up weaknesses or maximize strengths depending on intended race strategy. Watch fatigue levels before race day.

RACE SELECTION

Match your rats to races where they excel. A Street Runner bloodline rat should target short sprint races, while Alley Cats can exploit comeback situations in larger fields.

PRO TIPS

01Check race conditions before entering. Rain Dancer in rain, Night Owl at night = big edges.
02Enter multiple rats at once to fill races faster and save on gas fees.
03Create your own races to earn 10% creator fee. Set entry fees that attract competitors.
04Train during off-peak hours. Fatigue decays at 5% per hour—plan around it.
05Hybrid Elite is the endgame bloodline. Plan breeding trees generations in advance.
06Retire high-level, high-win rats for substantial RACE rewards (100+ wins = 150+ bonus).
07Use USDC for race entries if you want no burn—full pool goes to winners.
08Sewer Dweller underdog perk activates in last place. Build comeback strategies around it.

READY TO RACE?

Head to the SHOP to mint your first rat, or browse the RACES to spectate and learn from the competition. The underground awaits.